Mastering the Android Activity Lifecycle: A Comprehensive Guide

The Android Activity Lifecycle is a fundamental concept for Android developers. It defines how an Activity behaves during its lifecycle, from creation to destruction. Understanding the Activity Lifecycle is crucial for managing resources efficiently and delivering a smooth user experience. In this blog post, we'll briefly introduce the different states an Activity can be in and the main callback methods associated with each state. Let's dive in and explore this important aspect of Android app development!


Welcome to our in-depth guide on the Android Activity Lifecycle! As an Android developer, understanding how Activities behave throughout their lifecycle is essential for creating robust and responsive apps. In this blog post, we will walk you through the different states of an Activity, the methods that get called during each state transition, and best practices for handling the Activity Lifecycle effectively.

What is the Android Activity Lifecycle?

An Activity in Android represents a single screen with a user interface. The Activity Lifecycle refers to the various states an Activity goes through from its creation to its destruction. These states are crucial for managing resources efficiently and providing a seamless user experience.

  1. Activity States and Transitions: An Activity can be in one of the following states:

  • Created: The Activity is being created but not yet visible to the user.
  • Started: The Activity is visible but not in the foreground and can be covered by other Activities.
  • Resumed: The Activity is in the foreground and actively interacting with the user.
  • Paused: The Activity is partially obscured by another Activity but still visible.
  • Stopped: The Activity is no longer visible to the user.
  • Destroyed: The Activity is being removed from memory or explicitly finished.

As the user interacts with your app or the system responds to various events, an Activity can transition between these states. For example, when a user opens your app, the Activity goes through the states of Created, Started, and Resumed.

  1. Methods and Callbacks:

  • onCreate(): Called when the Activity is created. This is where you should initialize your UI components and prepare the Activity for interaction.
  • onStart(): Called when the Activity becomes visible to the user. You can start animations, register receivers, or perform other setup tasks.
  • onResume(): Called when the Activity is in the foreground and ready to receive user input. This is an excellent place to start background tasks or acquire resources that should only be used when the Activity is active.
  • onPause(): Called when the Activity loses focus but is still partially visible. Use this method to pause animations, save changes, or release resources that are not needed while the Activity is not in the foreground.
  • onStop(): Called when the Activity is no longer visible to the user. You can release resources and unregister receivers in this method.
  • onDestroy(): Called when the Activity is about to be destroyed. Perform cleanup tasks and release any remaining resources.
  1. Handling Configuration Changes:

Configuration changes, such as device orientation or keyboard availability, can cause the system to destroy and recreate your Activity. To retain important data and ensure a smooth user experience, use the onSaveInstanceState() method to save data and onRestoreInstanceState() to restore it.

  1. Saving and Restoring State:

When an Activity is temporarily destroyed, such as during configuration changes or when the system is low on resources, you can use the onSaveInstanceState() method to save crucial data. This data will be passed to the onRestoreInstanceState() method when the Activity is recreated, allowing you to restore the state.

  1. Launch Modes: Android offers different launch modes to control how Activities are created and managed. The main launch modes are:

  • Standard: Each time the Activity is launched, a new instance is created.
  • SingleTop: If the Activity is already at the top of the stack, the system reuses it, avoiding redundant instances.
  • SingleTask: Only one instance of the Activity can exist in the task, and if it’s launched again, the existing instance is brought to the front.
  • SingleInstance: The Activity is launched into a new task, and no other Activities can share the same task.
  1. Best Practices and Common Pitfalls: To ensure a smooth user experience and efficient resource management, keep the following best practices in mind:

  • Avoid performing long-running tasks on the main thread to prevent ANR (Application Not Responding) errors.
  • Release resources and unregister receivers in the onStop() method to avoid resource leaks.
  • Handle configuration changes correctly to prevent data loss and app crashes.
  • Use launch modes carefully and consider the implications of each mode on your app’s behavior.


Understanding the Android Activity Lifecycle is vital for developing high-quality Android apps. By knowing the different states and callback methods, handling configuration changes, and following best practices, you can create apps that are responsive, efficient, and provide a seamless user experience. Happy coding!

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